This is a complete 3D game environment created from scratch for the game Video Retro Supermart.
For this project, I was responsible for the entire environment production process, including concept interpretation, 3D modeling, UV mapping, texturing, material creation, scene assembly, lighting, and final optimization.
All environment assets and props were modeled from scratch and developed as game-ready assets. The goal was to create a visually appealing and immersive retro supermarket environment suitable for real-time gameplay.