This is a low-poly, optimized 3D model of a school bag, created in Autodesk Maya and textured in Substance Painter. The model is designed with clean topology and efficient geometry, making it ideal for games, real-time applications, or VR/AR projects. Textures are fully optimized, retaining visual quality while keeping performance in mind. All details, including straps, zippers, and pockets, are carefully modeled to maintain realism without heavy polygon count. Perfect for portfolio showcase or interactive projects.